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Computer Graphics and Puzzles


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Key facts

Type of research degree
Application deadline
Ongoing deadline
Country eligibility
International (open to all nationalities, including the UK)
Competition funded
Dr Tom Kelly and Dr He Wang
School of Computing
Research groups/institutes
Computational Science and Engineering
<h2 class="heading hide-accessible">Summary</h2>

Computer Graphics techniques have an expanding range of applications in animations, movies, games, virtual reality, etc. today. Whenever you see photo-realistic scenes in cinemas or beautiful animations on your computer screen, there might be several cutting-edge computer graphics algorithms solving hard optimisation problems behind the scene. Somewhat surprisingly, within computer graphics, there is a subfield focusing on puzzles, such maze generation, disentangling two entwined metal pieces (alpha puzzle), or predicting outcomes from Rube Goldberg machines. Although it is seemingly situated on trivial games, the optimisation algorithms developed to automatically figure out the solutions have much wider implications, such as path planning in robotics, automatic terrain generation in games and virtual reality, design of public space, etc.<br /> <br /> The PhD project is unique in that it is not designed for a specific application domain but a class of puzzle problems. The research aims to develop new algorithms and theories about new puzzles or new solutions to existing puzzles. The project is designed to let the PhD student choose the type of puzzles to solve. Candidate topics include automatic maze generation, game level completion (e.g. Super Mario, or Quake), &amp;nbsp;construction in mine-craft or propose your own!<br /> <br /> The project is currently accepting PhD applications every year.

<h2 class="heading hide-accessible">Full description</h2>

<p>The supervision team has expertise in computer graphics, computer vision, machine learning, visualization, virtual reality with regularly published research papers at the very top venues in related fields. The <a href="">Visual and Computer Graphics Research Group </a>is also well supported in terms of research equipment including studio-level motion capture systems, eye-tracking devices, deep learning servers and virtual reality kits, to which the candidate will have access.</p>

<h2 class="heading">How to apply</h2>

<p>Formal applications for research degree study should be made online through the&nbsp;<a href="">University&#39;s website</a>. Please state clearly in the Planned Course of Study that you are applying for <em><strong>PHD Computing FT</strong></em> and in the research information section&nbsp;that the research degree you wish to be considered for is <strong><em>Computer Graphics and Puzzles</em></strong> as well as&nbsp;<a href="">Dr He Wang</a> as your proposed supervisor.</p> <p>If English is not your first language, you must provide evidence that you meet the University&#39;s minimum English language requirements (below).</p>

<h2 class="heading heading--sm">Entry requirements</h2>

Applicants to research degree programmes should normally have at least a first class or an upper second class British Bachelors Honours degree (or equivalent) in an appropriate discipline. The criteria for entry for some research degrees may be higher, for example, several faculties, also require a Masters degree. Applicants are advised to check with the relevant School prior to making an application. Applicants who are uncertain about the requirements for a particular research degree are advised to contact the School or Graduate School prior to making an application.

<h2 class="heading heading--sm">English language requirements</h2>

The minimum English language entry requirement for research postgraduate research study in the School of Computing is an IELTS of 6.5 overall with at least 6.5 in writing and at least 6.0 in reading, listening and speaking or equivalent. The test must be dated within two years of the start date of the course in order to be valid.

<h2 class="heading">Funding on offer</h2>

<p><strong>Self-Funded or externally sponsored students are welcome to apply.</strong></p> <p><strong>UK</strong>&nbsp;&ndash;&nbsp;The&nbsp;<a href="">Leeds Doctoral Scholarships</a>, <a href="">School of Computing Scholarship&nbsp;</a>, <a href="">Akroyd &amp; Brown</a>, <a href="">Frank Parkinson</a> and <a href="">Boothman, Reynolds &amp; Smithells</a> Scholarships are available to UK applicants. &nbsp;<a href="">Alumni Bursary</a> is available to graduates of the University of Leeds.&nbsp;</p> <p><strong>Non-UK</strong>&nbsp;&ndash; The&nbsp;<a href="">School of Computing Scholarship&nbsp;</a>&nbsp;is available to support the additional academic fees of Non-UK applicants. The&nbsp;<a href="">China Scholarship Council - University of Leeds Scholarship</a>&nbsp;is available to nationals of China. The&nbsp;<a href="">Leeds Marshall Scholarship</a>&nbsp;is available to support US citizens. <a href="">Alumni Bursary</a> is available to graduates of the University of Leeds.</p>

<h2 class="heading">Contact details</h2>

<p>For further information regarding the project, please contact:&nbsp; Dr He Wang: <a href=""></a>&nbsp;and Dr Tom Kelly: <a href=""></a></p> <p>For further information regarding your application, please contact Doctoral College Admissions:&nbsp; e:&nbsp;<a href=""></a></p>

<h3 class="heading heading--sm">Linked research areas</h3>